




Senet Magazine - Issue 14: Spring 2024
The 14th issue ofĀ SenetĀ magazine. Featuring:
⢠A special split-run cover, inspired by the game Art Society (choose your favourite!)
ā¢Ā AĀ deep dive into The Prisonerās Dilemma, the 1950 thought experiment which has inspired so many games.
⢠A journey through the art of Brazilian board-game illustrator Weberson Santiago.
⢠An exploration ofĀ Dungeons & Dragonsā various board-game incarnations, on the 50th anniversary of the legendary RPG.
⢠A career-spanning interview with David Thompson, one of the designers behind the Undaunted series of deckbuilding wargames, including details on the sci-fi spin-off Undaunted: Callisto.
⢠Previews of such exciting games as FLOE, Tibetana and Nature.
⢠Reviews of the latest releases, including Daybreak, Art Society and The Fox Experiment.
⢠The Hive World Champion revealing his game-winning tips.
⢠Shelf of Shame with Meeples Abroad.
⢠The latest instalment of Tristan Hallās game-designer diary.
⢠An all-new puzzle by Ira Fay.
The magazine comprises 72 full-colour, 164mm x 240mm pages, printed on 110gsm uncoated paper, with a 250gsm uncoated cover.
Original: $8.09
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Description
The 14th issue ofĀ SenetĀ magazine. Featuring:
⢠A special split-run cover, inspired by the game Art Society (choose your favourite!)
ā¢Ā AĀ deep dive into The Prisonerās Dilemma, the 1950 thought experiment which has inspired so many games.
⢠A journey through the art of Brazilian board-game illustrator Weberson Santiago.
⢠An exploration ofĀ Dungeons & Dragonsā various board-game incarnations, on the 50th anniversary of the legendary RPG.
⢠A career-spanning interview with David Thompson, one of the designers behind the Undaunted series of deckbuilding wargames, including details on the sci-fi spin-off Undaunted: Callisto.
⢠Previews of such exciting games as FLOE, Tibetana and Nature.
⢠Reviews of the latest releases, including Daybreak, Art Society and The Fox Experiment.
⢠The Hive World Champion revealing his game-winning tips.
⢠Shelf of Shame with Meeples Abroad.
⢠The latest instalment of Tristan Hallās game-designer diary.
⢠An all-new puzzle by Ira Fay.
The magazine comprises 72 full-colour, 164mm x 240mm pages, printed on 110gsm uncoated paper, with a 250gsm uncoated cover.


